This paper presents a novel system that allows product designers to design, experience, and modify new shapes of objects, starting from existing ones. The system allows designers to acquire and reconstruct the 3D model of a real object and to visualize and physically interact with this model. In addition, the system allows designer to modify the shape through physical manipulation of the 3D model and to eventually print it using a 3D printing technology. The system is developed by integrating state-of-the-art technologies in the sectors of reverse engineering, virtual reality, and haptic technology. The 3D model of an object is reconstructed by scanning its shape by means of a 3D scanning device. Then, the 3D model is imported into the virtual reality environment, which is used to render the 3D model of the object through an immersive head mounted display (HMD). The user can physically interact with the 3D model by using the desktop haptic strip for shape design (DHSSD), a 6 degrees of freedom servo-actuated developable metallic strip, which reproduces cross-sectional curves of 3D virtual objects. The DHSSD device is controlled by means of hand gestures recognized by a leap motion sensor.
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December 2016
Research-Article
Freehand Gesture and Tactile Interaction for Shape Design
Monica Bordegoni,
Monica Bordegoni
Department of Mechanical Engineering,
Politecnico di Milano,
Via La Masa 1,
Milano 20156, Italy
Politecnico di Milano,
Via La Masa 1,
Milano 20156, Italy
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Mario Covarrubias,
Mario Covarrubias
Department of Mechanical Engineering,
Politecnico di Milano,
Via La Masa 1,
Milano 20156, Italy
e-mail: mario.covarrubias@polimi.it
Politecnico di Milano,
Via La Masa 1,
Milano 20156, Italy
e-mail: mario.covarrubias@polimi.it
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Giandomenico Caruso,
Giandomenico Caruso
Department of Mechanical Engineering,
Politecnico di Milano,
Via La Masa 1,
Milano 20156, Italy
Politecnico di Milano,
Via La Masa 1,
Milano 20156, Italy
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Umberto Cugini
Umberto Cugini
Department of Mechanical Engineering,
Politecnico di Milano,
Via La Masa 1,
Milano 20156, Italy
Politecnico di Milano,
Via La Masa 1,
Milano 20156, Italy
Search for other works by this author on:
Monica Bordegoni
Department of Mechanical Engineering,
Politecnico di Milano,
Via La Masa 1,
Milano 20156, Italy
Politecnico di Milano,
Via La Masa 1,
Milano 20156, Italy
Mario Covarrubias
Department of Mechanical Engineering,
Politecnico di Milano,
Via La Masa 1,
Milano 20156, Italy
e-mail: mario.covarrubias@polimi.it
Politecnico di Milano,
Via La Masa 1,
Milano 20156, Italy
e-mail: mario.covarrubias@polimi.it
Giandomenico Caruso
Department of Mechanical Engineering,
Politecnico di Milano,
Via La Masa 1,
Milano 20156, Italy
Politecnico di Milano,
Via La Masa 1,
Milano 20156, Italy
Umberto Cugini
Department of Mechanical Engineering,
Politecnico di Milano,
Via La Masa 1,
Milano 20156, Italy
Politecnico di Milano,
Via La Masa 1,
Milano 20156, Italy
Contributed by the Computers and Information Division of ASME for publication in the JOURNAL OF COMPUTING AND INFORMATION SCIENCE IN ENGINEERING. Manuscript received January 18, 2016; final manuscript received March 16, 2016; published online November 7, 2016. Assoc. Editor: Charlie C.L. Wang.
J. Comput. Inf. Sci. Eng. Dec 2016, 16(4): 041002 (7 pages)
Published Online: November 7, 2016
Article history
Received:
January 18, 2016
Revised:
March 16, 2016
Citation
Bordegoni, M., Covarrubias, M., Caruso, G., and Cugini, U. (November 7, 2016). "Freehand Gesture and Tactile Interaction for Shape Design." ASME. J. Comput. Inf. Sci. Eng. December 2016; 16(4): 041002. https://doi.org/10.1115/1.4033230
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